The statistics are overwhelming. I can read the numbers and I'm blown away by what I'm reading. Yet, in my hyperactive brain they have no connection to the real world. I can't help but wonder if a study of 1107 youth is a valid sample to make presumptions about the overall youth population.
I would not discount that games can encourage civic engagement, but in this, like in many areas of technology, I believe the demographics will have a major impact upon the success of any initiative.
It is not surprising that more boys play than girls or that broadband users play more, what is surprising is that their statistics show that daily gamers are as likely to communicate face to face as they are virtually. I'm not sure that I am totally comfortable in agreeing with that.
I do believe that the world of gaming has opened up new communications and has connected people who would not have met otherwise. My cousin, met and eventually married a man that she met online playing WOW. They lived on opposite sides of the country and I have no doubt they would not have met otherwise.
I find it difficult to assimilate the information provided in this slide information. It is dry, boring, and virtually unprocessable for me. There is not enough activity in the content to keep my attention and I find that I am not able to process the content the way I need to. I also might add, that I can bury myslef in a book and get lost for hours, but there has to be a point to what I'm reading. I'm not getting it out of this flat, 1 dimensional presentation. Shouldn't they be preparing something more hi-tech based upon the topic they are covering?
You would think!
ReplyDeleteI'll put finding a more engaging resource on my to do list.