On the surface it seemed fairly easy. The programming was not overly challenging, just time consuming. It was the creation of a maze that I was happy with. I would still like to work on spacing and align the bites so that the maze was symmetrical. I spent approximately 14 hours getting this project to this point and opted to not redo the maze again. This was my fifth maze and I was finally happy with the layout.
The graphics (paint) within scratch is not overly user friendly for fine work. It serves the basic of the program well, but I suspect that those that use Scratch alot are dependent upon an outside graphics program.
I attempted to put a timer on and I was successful. I wanted to set the code so that at 60 seconds all the scripts would stop. I could not arrive at the correct configuration. I did review several forums on both the pacman and the timer script. Some were more helpful than others.
Some of the PacMan games that I looked at were amazing, but the forums all seemed to reflect that creating the ghosts was challenging and time intensive due to the mass number of variables.
Scratch | Project | PacBall
I know this was hard work but I wanted you to learn more about the potential of Scratch so you have more options when you create your own game!
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