Tuesday, March 5, 2013

Pac Ball

On the surface it seemed fairly easy.  The programming was not overly challenging, just time consuming.  It was the creation of a maze that I was happy with.  I would still like to work on spacing and align the bites so that the maze was symmetrical.  I spent approximately 14 hours getting this project to this point and opted to not redo the maze again.  This was my fifth maze and I was finally happy with the layout.

The graphics (paint) within scratch is not overly user friendly for fine work.  It serves the basic of the program well, but I suspect that those that use Scratch alot are dependent upon an outside graphics program.

I attempted to put a timer on and I was successful.  I wanted to set the code so that at 60 seconds all the scripts would stop.  I could not arrive at the correct configuration.  I did review several forums on both the pacman and the timer script.  Some were more helpful than others.

Some of the PacMan games that I looked at were amazing, but the forums all seemed to reflect that creating the ghosts was challenging and time intensive due to the mass number of variables.



Scratch | Project | PacBall

1 comment:

  1. I know this was hard work but I wanted you to learn more about the potential of Scratch so you have more options when you create your own game!

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